2016-08-28

To be remote or not to be remote

Earlier this week I read an article on linkedin, deliberately anti-remote, and a bit later on another one very pro-remote on freecodecamp. I’m tempted to think one is the response to the other. But maybe not.

The fact is that switching to a remote organization is a tricky move. It feels like the move from monolith to micro-services, honestly. People that make decisions about it rarely envision the extent of the change. And those change look similar in nature. Team architecture and software design are not that foreign. More autonomy for services or people, self-contained activity, requirement for clear communication channels and protocols, extensive architecture for monitoring, reporting or just plain visibility, more debugging tools and processes, and much more.

The same way one will have to think about all those when switching to microservices, the one that thinks about making his team remote will also have to consider the exact same parameters. But that is all on the principles. About the implementation, remote teams really need a strong chat culture, an easy and transparent logging policy for all communication channels, various tooling similar to chatops tools for assisting communication activity. Remote organization also need to have all their processes online, and not need much (if at all) any synchronous meetings.

From my perspective there are various very beneficial side-effects to make a team remote. There is more traceability as everything is online and not in corridors anymore. In some cases that I experienced, it also leads to a less arbitrary perception on team members, because they can be judged more on results (if you have measure tools prepared accordingly) than on attitude and mouth-skills (did you noticed that irl meetings are sometimes just a mouth-o-cracy?). But it’s accurate to say that on a short term, it is more time consuming. The real benefit rises on the long run.

What I didn’t find in any articles on the matter, is the life-cycle dimension. A software project has a life expectancy, from a business point of view. It’s the same game as with the technical debt. It is acceptable business-wise to live at credit for a time, until a certain milestone. A lot of projects are just extended MVPs intended to convince big money that they could deserve some attention. For such project, you want very fast paced environment. It’s easier to coerce your slaves employees to go above and beyond the expectations, when in a physical environment. This is a disposable context, and you can skip team debt as much as technical debt. And you really need physicality for that purpose.

So, I would say, if a company is not making the move towards remote organization, maybe there are very good reasons for that. But I will be very cautious to understand what are the real reasons. They may stink. And if they are remote, but they just came to it recently, I would be careful about the tooling they prepared for it.

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